After lot's and lot's of work the wait is finally over - AssaultCube has hit a milestone release with it's version 1.0.
There are tons of new features from CubeScript over interactivity down to the gameplay. New commands, a new voting system and new gametypes have been implemented. There are a number of new maps and new models to play on and play with. The network protocol has gotten a big overhaul - it now uses more server-side logic to combat a number of cheats seen in the older versions and records demos server-side too; with the new spectator mode this allows for a detailed analysis of games in retrospect and is definitely a furthering of the fun factors of the game.
If you want to see how much fun can be put into 40 MB - just check out the official website or go to the release download page directly.