sdm1 - symmetric map with simple textures in Q3/war§ow style for FFA/Insta gamemodes. Fast and intense gameplay provided.
No +10, no yellow armour.
Use riflejump to get QD.
For some CRT monitors better will be to replace sdm1.ogz with sdm1_CRT.ogz
If you don't like reflections on walls, replace sdm1.cfg with sdm1_noEnv.cfg
After that, delete unneccesary files
Update:
- power of jumppads decreased, now they're easier to use
- platforms with playerstart moved a bit to increase playability
- some more clipping added