Sorry, but I don´t really see the point.
The idea is good.. a map with only the health boost.
But this way, I fear gameplay will consist of continiously spamming mg, while running into teleports to be the lucky one that gets the boost..
It´s a little small for the purpose really, and far too much teleports.
Noone can keep the others from getting it, so in the end, it´s luck that decides the boost.
And since all players would probably get it sort of the same amount of times, means that noone can get an advantage.. it´ll just take more shots to kill someone.