Ruined Cities is my first AC map, it consists of two opposing bases on each side of a canal. Most walls and ceilings are partially or completely destroyed along the edges of the canal, with more complete structures found near the center of each base. Trenches, narrow ledges and stairs, bunkers, and lots of sniping. There is no 'perfect cover', no matter where you might choose to hole up, you can get shot from almost anywhere, so stay alert!
The level is so big and open that opposite sides of the map are shrouded in distance fog...however, this prevents extreme range sniping and encourages getting into the trenches with a shotgun.
Windows on the RVSF base don't render well when viewed from the CLA flag area. Sometimes the engine renders columns at a distance that should not be there either.
There aren't many map models yet, and I'm still getting the grasp of sloped surfaces. If anyone is interested in helping me flesh out the level in coopedit or wants to build off of it on their own, let me know.