First of all the packaging is messed. Your base folder should be packages, not egypt3000. And you need a seperate folder entirely for your new textures, for example the folder could be egypt3000. Putting new textures in an already established folder messes up some maps.. Idk how to explain..
The packaging should be:
ZIP (egypt3000.zip) > packages > base > egypt3000.cfg and .ogz (Remember to include screenshot!)
Also in packages > egypt3000 > all of your textures
You might as well put your readme with your .cfg and .ogz files, and rename it to readme_egypt3000 so it's easier to find. (It's not really a readme with only 2 lines but w/e)
AFTER ALL THAT, I looked at the textures. They're really nice, where'd you get them?
As for the map, using the grenade launcher I was able to jump outside of the map. You should put clip over the top, or raise the walls so I can't escape so easily :P
The lighting is a bit dark and unnatural. You may want to spread out more lighting and include more lighting textures.
Finally, this was really fast. I didn't expect the map to take 5 mins to complete. I guess you're done developing though eh?
I give this 2 stars. There are good things in here but you need to tweak some things and completely change others. I'd suggest making the map longer and with more hallways and maybe something creative, like exploding barrels or teleports to secret areas.