I had a chance to do a 5-man FFA playtest on this map, and it went really well. This is a great looking use of the Egyptian themed texture set, nice and cleanly modeled, the map flows well and fast, and is a lot of fun. I'd recommend other Quadropolis users check this map out.
I have a couple small notes of feedback, in terms of items:
-it feels like there is a smidgen too much RL ammo on the map. This was a very slight feeling to me: it wasnt over the top or anything, but just felt as though I always had just a teeensy bit more rl ammo than I "deserved." Im curious if any other testers have a similar response.
-the jump pad that leads up to the small walkway with a health pack and shotgun ammo on it felt less substantial than I would expect: i had the idea that perhaps some nearby goodies could be swapped up there, to provide more payoff for the time/exposure spent going up onto that space, and to make it a more attractive option to pursue as you run by.
All in all, this is a very nice looking map that flows and plays well, that has great use of the texture set, and contains obvious time spent on detail thats just for show. Well done!