What? 9 new maps .. let's have a look I said, .. screenshots don't look too bad .. I'll download some.
Well - what can I say - they're all not really bad, .. but maybe you should've put more energy into one map, than into nine completely different ones. Although you did each setting very nicely, they're all very consitant in themselves .. but - just after running through half a dozen maps quickly I didn't find one that I really wanted to play on. Sorry.
Anyway - what you do need to change is your packaging. (No surprise, this comment coming from me, to quadropolis regulars, hehe) ... read the packaging guide.
You didn't put your files into the packages/base subfolder structure like you should've .. and all your JPG's have a "JPG" extension, which should be "jpg" (lowercase, not upper!!) - linux and MacOS(X) users will thank you for doing that in the future.
Keep going, your mapping is not to be criticized as such - layout could do with some work though ... looking forward to #10 :-)
Oh .. maybe also rethink your entity placement. You seem to enjoy putting at least two and just as often even three of the same in one spot .. while not forbidden it's seldom a really good idea .. and (personally) I don't like it when the ammo is always tucked away in some corner ... especially for fast-paced games like sauerbraten, I find this inhibts the gameflow. Just my opinion though.