Kal | 2008-03-13 21:54
Demo runthrough demonstrating all areas of my WeaponTraining map *updated
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Demo runthrough demonstrating all areas of my WeaponTraining map.

This is a training map I created to help people learn and practice different weapon trick jumps. It covers running jump, rifle jump, running rifle jump, MG jump, running MG jump, rocket jump, grenade jump, double grenade jump and rocket+MG jump.

There is a training section where you can just practice the jumps over and over conveniently, then there is a difficult test once you've learned the jumps. On the test, the type of weapon present indicates what weapon jump you must use to get to the next platform.

The black and silver texture line on the ground in some places indicates a jump point; you must jump there in order to gain enough speed to complete the jump.

For those of you who don't know, moving forward gives +30% speed, and jumping also gives +30% speed. So moving straight forward and jumping gives +60% speed boost.

Includes 4 demos, one of the old practice areas in a single run, a new demo for the new triple nade jump practice section, and one for each of the two test areas.

Also includes the new weapontraining map for the convenience of those who don't already have it.

For the triple nade wall jump, you have to nade jump toward the black markers on the walls. After the first nade, you have to flip around so you're going backwards, nade off the wall, then do it again against the other wall.
Best form is get up high with the first nade and stay up as high as you can.

Weapontraining+Demos.zip (885.28 KB)
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