007 | 2005-08-24 11:09
Arena 01
Classic arena design

Classic arena design, with a lower battlefield in the middle and a higher ring around.

2/3 of the spawnpoints are in smallrooms under the ring. So you don't spawn in the middle of the battle. The only way out of the room however is to jump right into the battle anyway.

While testing this map I discovered that you can jump higher and further when you jump sideways or even backwards. Wonder if this is intended by the coders (?)

arena01.zip (284.78 KB)
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