About time for an update. The capture through walls has been fixed. The base ammoes are fixed too, to ensure consistently fun games.
Changelog:
-Fixed the capture through wall in the yellow armor room
-Moved the whole room
-Changed the stairs leading there
-Fixed the capture through wall in the small room with a window facing the main outside area
-Added a second floor and a ladder
-Made a little more room around the capture base in the stairs, it's a little less claustrophobic now
-Newbified the lava room, should make it easier to navigate
-Abused the small cubes, particles, sounds and new models
-Some ammo balance
-Lots of visual tweaks that do not affect gameplay
-Added support for CTF/Protect
-Added some cover outside
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The final version of the map is in the development version of Cube2, GET IT FROM SVN!
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