staffy | 2005-07-29 09:47
A rpg map - just a test really. (Uses a large amount of the "demomap" content)
RPGish
rpg.zip (564.25 KB)
shadow | 2005-07-25 03:54
Yet another CTF map for ProCube
Megafluxer
flux.zip (21.72 KB)
Heretic | 2005-07-23 08:57
Natural Park
0
points ]
 (1 vote)
A natural park map
Natural Park
natpark.zip (9.02 KB)
Acieeed | 2005-07-19 18:11
another ctf map ! new version !
ctf_haus2house
ctf_haus2house.zip (638.54 KB)
shadow | 2005-07-19 07:04
My CTF submission for Pro-Cube
Battle Skar
skar.zip (6.52 KB)
sinsky | 2005-07-15 16:41
This content is compatible with older edition(s) of the game it was made for, and is not guaranteed to work with the current or development versions.

In this small tutorial I will try to explain how to use Blender v2.36 with the Quake 2 modeller to produce and texture a simple mesh for use with Cube.

Disclaimer: I can't guarantee that the tutorial will be of any use to anyone. If you arise damages from the tutorial, I don't want to know about it.

What we need:

  • Blender 2.36 and the Blender md2 import/export scripts by Bob Holcomb
    (script files must be put in the .blender/scripts folder in order to work)

  • The Quake 2 modeller by Phillip Martin and Jaimi McEntire (hopefully v0.91b)
tentus | 2005-07-14 15:19
A CTF Map for ProCube
CTF Kazad
ctf-kazad.zip (8.92 KB)
Space Maps. -12 frags from falling rulz
23% (12 votes)
Sprawling landscapes. I miss Tribes (and ever seeing my opponents).
26% (14 votes)
Gimmick Maps. Just swim up the water column into the teleporter-crusher to grab the BFG.
9% (5 votes)
Corridors. It's like Pac-Man with guns!
19% (10 votes)
Teeny-tiny arena. Deathmatch gameplay peaked with Dead Simple.
23% (12 votes)
Total votes: 53
enigma_0Z | 2005-07-06 05:14
An old burned-out building themed map.
Abandoned Building (enig5)
enigma_BuildingMap(enig5).zip (286.78 KB)
enigma_0Z | 2005-07-06 05:08
This map is a larger castle-themed map.
Enigma's Castle (enig4)
enigma_CastleMap(enig4).zip (4.31 KB)
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Created 2005-02-06 01:44
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Created 2005-01-25 22:44
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