ÿþ<html> <head> <META HTTP-EQUIV="Content-Type" content="text/html; charset=utf-16"> </head> <body> <pre> <table width=100% bgcolor=#CFCFE5><tr> <td> <font face=arial size=+3> Build Log </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre> <h3>Build started: Project: cube, Configuration: Release|Win32</h3> </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2> Command Lines </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Creating temporary file "c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000570287224.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /GL /I &quot;C:\w\cube\enet\include&quot; /I &quot;C:\w\cube\include&quot; /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_VC80_UPGRADE=0x0710&quot; /D &quot;_MBCS&quot; /GF /FD /MT /GS- /Fp&quot;.\Release/cube.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /W3 /c /Wp64 &quot;..\src\savegamedemo.cpp&quot; &quot;..\enet\win32.c&quot; &quot;..\enet\unix.c&quot; &quot;..\enet\protocol.c&quot; &quot;..\enet\peer.c&quot; &quot;..\enet\packet.c&quot; &quot;..\enet\memory.c&quot; &quot;..\enet\list.c&quot; &quot;..\enet\host.c&quot; &quot;..\enet\callbacks.c&quot; &quot;..\src\serverutil.cpp&quot; &quot;..\src\serverms.cpp&quot; &quot;..\src\serverbrowser.cpp&quot; &quot;..\src\clients2c.cpp&quot; ] Creating command line "cl.exe @"c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000570287224.rsp" /nologo /errorReport:prompt" Creating temporary file "c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000670287224.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /GL /I &quot;C:\w\cube\enet\include&quot; /I &quot;C:\w\cube\include&quot; /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_VC80_UPGRADE=0x0710&quot; /D &quot;_MBCS&quot; /GF /FD /MT /GS- /Fp&quot;.\Release/cube.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /W3 /c /Wp64 &quot;..\src\tools.cpp&quot; ] Creating command line "cl.exe @"c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000670287224.rsp" /nologo /errorReport:prompt" Creating temporary file "c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000770287224.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /GL /I &quot;C:\w\cube\enet\include&quot; /I &quot;C:\w\cube\include&quot; /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_VC80_UPGRADE=0x0710&quot; /D &quot;_MBCS&quot; /GF /FD /MT /GS- /Yc&quot;cube.h&quot; /Fp&quot;.\Release/cube.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /W3 /c /Wp64 &quot;..\src\pch.cpp&quot; ] Creating command line "cl.exe @"c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000770287224.rsp" /nologo /errorReport:prompt" Creating temporary file "c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000870287224.rsp" with contents [ /Ox /Ob2 /Oi /Ot /Oy /GL /I &quot;C:\w\cube\enet\include&quot; /I &quot;C:\w\cube\include&quot; /D &quot;WIN32&quot; /D &quot;NDEBUG&quot; /D &quot;_CONSOLE&quot; /D &quot;_VC80_UPGRADE=0x0710&quot; /D &quot;_MBCS&quot; /GF /FD /MT /GS- /Yu&quot;cube.h&quot; /Fp&quot;.\Release/cube.pch&quot; /Fo&quot;.\Release/&quot; /Fd&quot;.\Release/&quot; /W3 /c /Wp64 &quot;..\src\sound.cpp&quot; &quot;..\src\menus.cpp&quot; &quot;..\src\main.cpp&quot; &quot;..\src\console.cpp&quot; &quot;..\src\command.cpp&quot; &quot;..\src\weapon.cpp&quot; &quot;..\src\physics.cpp&quot; &quot;..\src\monster.cpp&quot; &quot;..\src\entities.cpp&quot; &quot;..\src\worldrender.cpp&quot; &quot;..\src\worldocull.cpp&quot; &quot;..\src\worldlight.cpp&quot; &quot;..\src\worldio.cpp&quot; &quot;..\src\world.cpp&quot; &quot;..\src\rndmap.cpp&quot; &quot;..\src\editing.cpp&quot; &quot;..\src\server.cpp&quot; &quot;..\src\clientgame.cpp&quot; &quot;..\src\clientextras.cpp&quot; &quot;..\src\client.cpp&quot; &quot;..\src\rendertext.cpp&quot; &quot;..\src\renderparticles.cpp&quot; &quot;..\src\rendermd2.cpp&quot; &quot;..\src\rendergl.cpp&quot; &quot;..\src\renderextras.cpp&quot; &quot;..\src\rendercubes.cpp&quot; ] Creating command line "cl.exe @"c:\Program Files\Cube\cube_source\vcpp\Release\RSP00000870287224.rsp" /nologo /errorReport:prompt" </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2> Output Window </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Compiling... cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release pch.cpp c:\program files\cube\cube_source\src\tools.h(64) : warning C4996: 'strncpy': This function or variable may be unsafe. Consider using strncpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. F:\VB9\VC\include\string.h(157) : see declaration of 'strncpy' c:\program files\cube\cube_source\src\tools.h(70) : warning C4996: '_vsnprintf': This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. F:\VB9\VC\include\stdio.h(358) : see declaration of '_vsnprintf' c:\program files\cube\cube_source\src\tools.h(82) : warning C4996: '_vsnprintf': This function or variable may be unsafe. Consider using _vsnprintf_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details. F:\VB9\VC\include\stdio.h(358) : see declaration of '_vsnprintf' c:\program files\cube\cube_source\src\cube.h(275) : fatal error C1083: Cannot open include file: 'GL/glext.h': No such file or directory </pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2> Results </font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5>&nbsp;</td><td width=0 bgcolor=#FFFFFF>&nbsp;</td><td width=*><pre>Build log was saved at "file://c:\Program Files\Cube\cube_source\vcpp\Release\BuildLog.htm" cube - 1 error(s), 4 warning(s) </pre></table><table width=100% height=20 bgcolor=#CFCFE5><tr><td><font face=arial size=+2> </font></table></body></html>